3d jigsaw puzzles software
As with the other titles in the series, Notre Dame is basically a 3D jigsaw game with some "extras" - in this case, the ability to walk inside the Notre Dame Cathedral once you finish building it.
You build the cathedral in sections, each of which you can store away in a tray before the final assembly. You can combine pieces in overhead 2D perspective like any other jigsaw game, or in 3D perspective to see how they fit together.
There are multiple difficulty levels, and the easiest level is well suited for kids - although by no means easy. The pieces will 'snap' together once you bring the right ones together, so there is no pixel hunting here. This was an entry to the puzzle challenge. Take a look here. First, we need to create a puzzle-path. For this open the "jigsaw. You should see a screen similar to this: In the generator, you should set the number of tiles you want. If you change the number of tiles be sure to adjust the size of the puzzle.
For me, a value of 15 per piece worked well. But the most important setting is the Path thickness. The Path thickness sets the Gap between the individual puzzle pieces. Here you should know which clearances your printer can produce. If the gap between the puzzle tiles is too small the correct tiles will not stay together.
But if the gaps are too big the puzzle can not be put together image 2. If you have settled down all your settings export a. Open the "puzzle. You can set a value for the height too. However, this is not too important because you can scale the object in Blender too. After this save the model as. Now open Blender. First delete the default cube, camera and light. If you want to use a Heightmap add a plane and scale it to be slightly larger than the 3D-puzzle.
Now add two modifiers to the plane. First a "Multiresolution"-modifier and second a "Displace"-modifier. The "Multiresolution"-modifier's subdivision should be set to a level where you are satisfied with the resolution. Add a new Texture to the "Displace"-modifier. Finally, apply the modifier. Now switch to edit mode and select all vertices on the top of the Puzzle [image 10]. And delete all of them. You should be left with a 3D-printable shape like image 11 this is basically the "small example" with more tiles.
First, you need to make sure that the object is non-overlapping and in general 3D-printable. However, consider that you will cut the object and this could make it 3D-printable. Now import the model as you did with the 3D-puzzle [image Next scale, rotate and place it in the scene the way you want it to be.
The shape which should be the final puzzle needs to be inside the 3D-puzzle [image 13]. Now add a "Boolean"-modifier to the puzzle and set it to "Intersect". Apply it and like option 2 remove the vertices from the top to reveal your finished 3D-puzzle. You also can combine the approaches as I have done in this example with the heart and the sine-Heightmap.
The procedure is nearly the same as you would just do option 1 and afterwards option 2. Fire up your favorite slicer and make sure everything looks good in the preview. Now send it to your printer and watch your puzzle grow! If you want to give the larger example a try: It takes very long to slice and up to 5 days to print. You have created your custom 3D-jigsaw-puzzle. Give it as a present to a special person or keep it and just enjoy it! You can try out to generate your puzzle using this software.
It allows for more complex puzzle pieces. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Dinosaur Jigsaw Puzzles Free. Create and play a jigsaw puzzle.
SketchUp Make Free to try. Create 3D models and upload them to Google Earth. Sweet Home 3D Free. Draw the plan of your home and view the result in a 3D view. Duke Nukem 3D demo Free to try.
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